Heroes of Peresh
Burst on to the scene following the Second Dwarf Age. Humans have no close relatives among the races of Peresh, although they do successfully pair with both Orcs and Elves. This leads to varying origin stories for the humans, listed below under “History”.
Humans are a hardy, although not long-living folk. Men have a drive to make something of their lives, and manage to greatly influence the world, for good or bad, with their ambition.
Locations: Anugan, Bal-peresh, Kamlekh, Peltesh, Traore. Most all of the continent has some contingent of humans, due to their rapid expansion in the First Human Age and Third Dwarf Age/Second Human Age.
Racial Allies: Hill Dwarves or Half Elves or High Elves or Wood Elves. Depends on the nation and the ruling party at the time. Due to their shorter lifespans, humans’ allegiances tend to change more often than other races. Generally, human nations can count on some help and trade from one of these allies, depending on the humans’ geographic proximity to (and current relations with) them.
Racial Enemies: None. Humans’ hostilities change just as easy as their allegiances. Most humans do have a fear of (and revulsion toward) Orcs, due to their history of wars in opposition to each other.
1. Many folk believe the humans arrived by ship from some northern place. This would explain their quick rise to prominence and their status as one of the few sea-faring races in Peresh.
2. Some believe that the humans are descended from Elves. They have lost their long life span and some of their grace, but gained an ambition and diversity in skills. Usually some supernatural event is presented as an explanation for the rise to prominence.
3. Some believe that the humans are descended from Orcs. They have lost their strength and some of their edge, but gained a more refined culture and diversity in skills. Usually some supernatural event is presented as an explanation for the rise to prominence.
4. Other supernatural explanations are often given, such as a late-bloomer god having a creative streak, or some deity or supernatural being mating with an orc or elf, or some other odd combination of events. It has been recorded by dwarven scribes that Gnolls think of Humans as abominations, akin to werewolves. Goblins are said to think of humans as a blight or cursed race, much like humans think of goblins.
See D&D core manuals for more info.